Like Worms in the Belly of Some Great Beast: Family Values and Crusader Kings II

0.  Video Games as Purveyors of Moral Outrage

There are two main ways in which a work can provoke a moral reaction:

The first is by using the power of narrative to encourage feelings of sympathy for a particular moral view. This didactic form of narrative usually signals its presence through a system of winks and nods designed to make a particular worldview seem far more comfortable and welcoming. For example. Evelyn Waugh’s Brideshead Revisited is filled with nostalgic yearning for nobility in an age of encroaching egalitarianism. Waugh’s approval of the past and rejection of the present is evident in the fact that everyone in the past seems to eat, drink, dress and speak far better than anyone in the present.

The second is to embody a set of values so profoundly ugly that audiences feel compelled to react not only against the morality of the work itself but also against real world manifestations of that same more system. For example, Luis Bunuel’s The Exterminating Angel features a group of upper class people who attend a dinner party but find it impossible to leave. As the days go by and people begin to starve and die out of what is effectively politeness and fear of being the first person to leave a party, the audience cannot help but react against not only the absurd characters but also the bourgeois morality they so closely cling to.

Video games tend not to be particularly good at presenting arguments or advancing moral perspectives but they are very good indeed at prompting a moral reaction. Indeed, because virtual worlds must be created entirely from scratch, the beliefs and assumptions of the people who develop those worlds are frequently all too obvious. This phenomenon is being extensively catalogued in a thoroughly excellent on-going series of videos by Anita Sakeesian:

Though often entirely unintentional, the moral reactions provoked by these sorts of games are often incredibly enlightening. Indeed, many of America’s racist and warmongering attitudes towards China, Russia and the Middle East seemed half rational until a series of First-Person Shooters attempted to mine that particular set of popular fears and produced what was effectively a series of interactive neoconservative rants. Similarly, few head-on critiques of the culture surrounding rap music are as effective as the Saints Row series’ decision to slowly transform its gangland protagonists from a group of scrappy up-and-coming underworld entrepreneurs to the soda-shilling heads of a vast merchandising empire.

A couple of years ago, I experienced a similar moral reaction after deciding to play Civilization V and Europa Universalis III back-to-back. What I realised was that the reason liberal people behave like psychopaths when playing 4X strategy games is that those games emulate what it is like to see the world through the eyes of the state. Another moral reaction occurred while playing Paradox Interactive’s latest strategy game Crusader Kings II.

Much like Europa Universalis III, Crusader Kings II can be interpreted as a critique of a social institution in that it exposes not only the moral failings of that institution but also of the players who take control of the institution in the context of the game. However, while the Europa Universalis series demonstrates our willingness to surrender our principles for the sake of bureaucratic expediency, Crusader Kings II targets an institution that is much closer to home: The family.

In this essay I shall discuss not only what Crusader Kings II teaches us about what it means to be part of a family, I shall also consider why even the most wretched of families mean so much to us. In order to explore what the game tells us about family life, I must first discuss what it means to see the world through the eyes of an institution.

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REVIEW – Purge (2012)

PurgeVideovista have my review of Antti Jokinen’s Purge or Pudhistus in its native Finnish.

Based on a hugely successful novel by the Finnish-Estonian writer Sofi Oksanen, Purge uses two different time frames to explore the links between the rape and brutalisation of women during the Soviet annexation of Estonia and the rape and brutalisation of women at the hands of the contemporary sex trade. Clearly, this is not only a worthy subject for a film but also a potentially fascinating one. Are contemporary sex traffickers just the latest manifestation of a systemic hatred of women? Have different generations of women responded differently to this treatment? Given that this type of thing has been going on all over the world since time immemorial, what is it that is unique to the experience of Estonian women? These are just some of the fascinating questions that Purge could have taken on but rather than raising awareness and probing the darker side of human nature, director Antti Jokinen prefers to sexualise rape and suggest that it’s something you could probably get used to eventually anyway.

Warning – The following passage is triggery for rape as is the rest of the review but it’s not nearly as triggery as the film itself:

While the male gaze may be distracting and insulting in the context of a film like Transformers 2, detecting it in a film about the systematic brutalisation of women is an absolute disgrace: every time Zara is stripped naked by her pimp, Jokinen’s camera lingers on her undergarments. Every time Zara and Aliide are raped and beaten, the camera pans down so as to ensure that the audience gets a good long look at their firm young breasts. In one scene, Zara’s pimp has her get down on all fours to masturbate while he takes photos, and Jokinen places his camera in the same position as the pimp’s, thereby ensuring that the audience is forced to see Zara through the eyes of a murderous rapist. Aside from being exploitative and downright creepy, Jokinen’s systematic sexualisation of rape serves to put his audience in a position of tacit complicity with rapists and torturers, which is precisely the opposite of what this film is supposed to be about!

Purge is a fantastic example of Jean Cocteau’s observation that “style is a simple way of saying complicated things”. The script and subject matter of Purge point to a film that decries the historical mistreatment of women by encouraging the audience to empathise with the victims of historical abuse. A competent director would have read the script and used cinematic technique to place the audience in the position of the abused women thereby encouraging them to not only understand what it would be like to be in that situation but also to get angry about the fact that those situations existed in the first place. Unfortunately, rather than encouraging us to sympathise with the victims of rape, Jokinen uses cinematic technique to place us in the position of the abusers who leer at vulnerable women and enjoy their bodies as they writhe in pain and humiliation. Simple stated, Purge is the most unpleasantly misogynistic film I have ever seen. Even worse, Antti Jokinen has directed two feature films thus far in his career and both of them have been about rape. I would never go so far as to suggest that this forms some sort of ideological pattern but I would urge Jokinen to take a long, hard look at his artistic output and consider how he really feels about women.

The Films of Paul Verhoeven

FilmJuice have just uploaded a piece I wrote for them about the films of Paul Verhoeven, director of Robocop, Total Recall, Showgirls and Basic Instinct.

Regular readers of this site will know that I have a marked fondness for unpopular blockbuster directors like Neveldine/Taylor, Michael Bay and Zac Snyder. Part of what drives my fondness for these directors is their willingness to set aside human values in pursuit of absolute spectacle. All of these directors use violence and action to entertain their audiences but they also use sexuality and fascistic imagery in a way that many directors are reluctant to do. My view on these directors is that one cannot defend Big Dumb Blockbusters like Avengers or Spiderman whilst turning one’s nose up at films like Transformers 3. Summer blockbusters are in the business of pushing buttons and to have your buttons pushed is an inherently dehumanising process. The difference between directors like Bay and directors like Spielberg is that Bay is completely unapologetic about what it is that he does. He makes films for the sweaty masturbating homunculus in all of us:

When people talk about blockbuster action movies, their minds naturally gravitate to the works of sexless man-children such as Peter Jackson, Stephen Spielberg and George Lucas. The reason for this strange cognitive bias is that most people feel ashamed about watching big dumb action movies and so they need their violence to be not only bloodless but also presented in terms of absolute moral simplicity. Spielberg always cuts to the heroic working-class dad because cinema audiences need to know that their yearning for cinematic carnage does not make them a bad person. Similarly, George Lucas can neither shoot nor write a love scene because you can’t have people falling in love and then shooting each other in the face. That simply would not do.

My take on Paul Verhoeven is that he is a transitional figure in the history of blockbuster filmmaking as he spent the late 80s and early 90s building up mainstream audiences’ tolerance for sex. Without Verhoeven, people would never have gone to see Snyder’s Watchmen or Bay’s Transformers.

REVIEW – The Lost Patrol (1934)

One of the more depressing cinematic experiences I had last year was going to see Matt Reeves’ timid remake of Tomas Alfredson’s superlative Let The Right One In.  I was lured into the cinema on the promise that the American version teased certain elements out of the original text that Alfredson’s film missed but what I got was pretty much a shot-for-shot remake.  Pointless hack-work aimed at culturally insular Americans.  Some might say that this was inevitable and that there is no point in remakes, but I do not think that this is necessarily true.  Some films positively overflow with great ideas but somehow manage to fuck up the implementation.

As my review of John Ford’s largely overlooked The Lost Patrol makes, clear, I think that it is a film that is absolutely ripe for a re-make.  Set in the Mesopotamian desert during the first world war, the film tells of a group of British soldiers who lose their officer and their way in the middle of the desert.  Under attack from unseen assailants, the soldiers hole-up in an abandoned mosque and slowly go mad.  Boasting Boris Karloff, the film is rushed and has too many characters to ever settle down into the psychological register the subject requires but there are some lovely ideas hidden in this film.  They just need someone to unleash them.

REVIEW – Aftershock (2009)

According to the latest industry figures, 3D has started to lose its allure for American cinema-goers.  This will come as a big disappointment to Hollywood as 3D not only allowed cinemas to hike their ticket prices, it also seemed to offer an experience that could not yet be replicated at home.  An experience that rivaled the interactivity of video games and social media.

Of course, it does not help that most of the films to benefit from a 3D release have been relentlessly awful.  Xiagang Feng’s Aftershock presents itself as a different type of ‘cinema spectacular’, the first IMAX-native film to be made outside of the US, it is a film that begins with raw spectacle before settling down into a carefully plotted family melodrama.  The results of this different take on cinematic spectacle are… encouraging as my Videovista review explains.

Cinematic Vocabulary – The Opening to Went the Day Well? (1942)

In my recent piece about Sauvaire’s Johnny Mad Dog (2008) I discussed the difficulty of attaining genuine cinematic realism.  But this makes a number of largely unwarranted assumptions about realism as a concept.

It assumes that there is a difference between something being factually correct and something being realistic.  Johnny Mad Dog might well express true stories about what it is like to be a child-soldier but this does not necessarily mean that it is ‘realistic’.  In fact, in my piece, I chide Sauvaire for allowing an editorial tendency to creep into the film.  I reasoned that because the world does not contain neat little truths, any attempt to present a cinematic audience with neat truths is unrealistic.  This suggests that realism is an entirely different formal quality than factual accuracy.  It assumes that ‘realism’ also carries with it certain aesthetic demands and formal demands.  This is, to put it bluntly, an idiosyncratic view.  It presents realism as an aesthetic and moral ideal that can be aspired to but almost never achieved :  Art, being artificial, is necessarily in some sense false.

For this piece, I have decided to look at the issue of realism from an entirely different perspective.  To present it not as an ideal but rather as an affectation, a stylistic quirk.  A quality that has only a tangential relationship with factual truth and almost no relationship whatsoever with the moral imperative to speak the truth and present the world as it really is.

What better place to start then, than with propaganda?  Art that is conceived precisely not as a means of telling the truth, but rather as a means of convincing people that a false vision of the world is in fact correct.  One way in which propaganda can be made more believable is if it chimes in some sense with the world-view of the people it is aimed at.  Propaganda films are works that are false but have that ring of truth.  They rely upon that ring of truth to be effective.

One of the best examples of this kind of film-making (along with 1942’s In Which We Serve by Lean and Coward) is Alberto Cavalcanti’s Went The Day Well? An absurdly fantastical every-day tale of valiant little Englanders banding together to fight off a cohort of brutish Nazi paratroopers dressed as British soldiers.

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Inglorious Basterds (2009) – Inglorious Narrative

I feel, in the words of Malcolm X as though I have been bamboozled, led astray and run amok.  I refer, of course, to the trailer for Quentin Tarantino’s Inglorious Basterds (2009).  When it first filtered out at the beginning of the summer, the Guardian devoted a blog post to it referring to it as one of the worst trailers ever made and it was difficult to disagree with that assessment at the time.  Having just got rid of a government who resorted to arguing semantics when addressing allegations of torture, it seemed tasteless in the extreme to produce a film that seemed to be all about torture.  Torture not as a necessity to save lives but torture as an expression of basic natural justice.  Torture as funny and entertaining.  The trailer even included Eli Roth, one of the founding fathers of the so-called ‘torture porn’ sub-genre.  However, the film I saw is not about torture and it certainly isn’t about cartoonish violence and stylised action.  It is a film about talking.  Just talking.  And therein lies its greatest successes as well as its greatest shortcomings.

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