BG 30 – Roleplaying Games and The Cluttered Self

Futurisimc have my thirtieth Blasphemous Geometries column entitled “Roleplaying Games and The Cluttered Self”.

The column is both a defence of Consumerism and an examination of the ways in which we express, formulate and find ourselves through the process of playing games.  It is also the longest piece of writing I have ever published, clocking in at over 6,500 words.  It is also the first piece of writing for which I took photos (the photos in question are of my old room at my mum’s house, which I have been clearing out over the past few months).

Aside from these minor formal experiments, the piece also marks something of a departure from my traditional critical stomping grounds and towards something a good deal more personal in that I try to use my thinking about games to shed some light on some thinking I have recently been doing about myself.  I’m not entirely sure how effective the experiment has been, but it was certainly an interesting experience trying something so different.

The Purpose of Criticism – Towards an Aesthetics of Ideas

The other day, I listened to a podcast that challenged my vision of criticism by bringing together two previously distinct ideas that had been kicking around the inside of my skull for a little while now.  The podcast in question was an episode of The Marketplace of Ideas in which Colin Marshall has a conversation with the literary scholar Jonathan Gottschall, author of Literature, Science and a New Humanties (2008).

Gottschall cuts a fascinating figure.  Here is a someone who has put themselves through the meat-grinder that is graduate school only to emerge on the other side having retained enough passion and ambition to carve out a career at a time when graduate school is increasingly becoming little more than an aspiration-trap through which universities monetise the intellectual fantasies of their students, exploiting their youth and naivete by dangling before them the prospect of an academic career that is utterly beyond the reach of all but the most gifted and driven of supplicants.  In a voice tinged with bitterness, Gottschall speaks of how the humanities have lost their way.  Rather than studying literature and unearthing truths about the books they work on, most literary humanists are now engaged in the construction of elaborate intellectual architectures.  Cathedrals of ideas drawing upon the pseudoscience of centuries past in order to construct readings and interpretations of texts that are completely unfalsifiable and completely uninformative.  This is not study conducted with the purpose of uncovering truth, this is study as a form of self-indulgent play.  Gottschall’s solution to the problem is to replace Literary Theory with science and quantitative analysis as the analytical engine of the humanities.

I have not read Gottschall’s book and so I cannot comment upon the feasibility of his manifesto, but the idea of literary criticism as a form of play does chime quite neatly with some of the aspects I enjoyed in M.D. Lachlan’s recent Fantasy novel Wolfsangel (2010).  That novel, it seems to me, is about exploring a metaphysical construct.  A spell, a prophecy and a werewolf that are bound together by the powers of madness, pain, love and identity.

Is Gottschall correct that criticism is completely severed from any notion of truth?  If he is, then that need not be a bad thing.

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REVIEW – Kisses (2008)

Videovista have my review of Lance Daly’s Kisses.

A delightful little Irish film that chronicles the attempt by two pre-teens to escape lives filled with misery, Kisses boasts incredible performances by the two juvenile leads and a nice sense of visual style that is only let down by what can one can only assume is a failure on Daly’s part to trust his ability to pick the right actors.

REVIEW – Van Diemen’s Land (2009)

VideoVista have my review of Jonathan auf der Heide’s Van Diemen’s Land.

The film is all about Alexander Pearce, a man who escaped from a British penal colony only to wind up killing and eating the people he escaped with.  The film itself is almost a remake of Nicolas Winding Refn’s Valhalla Rising (2009), a film I reviewed and ranted about at some length for its generic style.  Much like Valhalla Rising, Van Diemen’s Land fails to say anything of substance about the issues it raises.  This is largely due to a failure on behalf of both directors to understand their literary source material : Joseph Conrad’s Heart of Darkness.

On the plus side, watching this film did prompt me to seek out James Rowland’s The Last Confession of Alexander Pearce (2008), which is a much better and more thought-provoking film that really gets to grips with what it is that might transform a man from a petty thief into a monster.

REVIEW – Eagles Over London (1961)

VideoVista have my review of Enzo G. Castellari’s Eagles Over London.

Castellari is probably best known to wider audiences as the guy who directed the original Inglorious Bastards (1978).  Much like that film, Eagles Over London is a part of the Euro War or Macaroni Combat sub-genre of Second World War action movies made in the 1970s.  What most fascinated me about Eagles Over London was the extent to which its low budgets and Italian sets and actors ensured that the film effectively reinvents Wartime London as 1960s Rome.  A Strange but entertaining film.

Film Log For The First Half of 2010

I had decided to watch a few less films this year in order to make room for more reading but it turns out that I am actually ahead of schedule for the year.  I had planned to watch 200 new films this year (by which I mean films that I had either not seen before or not seen for at least ten years) and I am currently at 116.

This is not a full list of all the films I watched as I lost my computer part of the way through the year.  Where possible, I have attempted to reconstruct the record by linking to the missing films that I actually reviewed.

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BG 29 – Microsoft Kinect: The Call of the Womb

Futurismic have my 29th (!) Blasphemous Geometries column entitled “Microsoft Kinect: The Call of the Womb”

The Kinect is really nothing new, much like the Playstation Move it is a rather blatant attempt to tap into the market for casual gamers uncovered by the Nintendo Wii and its much vaunted non-standard controller.  However, while Sony were busy Me-Too-ing in a way that is weirdly unconvincing (if I wanted that kind of play experience, I would still buy a Wii despite the fact that I’m sure that Playstation Move can and will do everything the Wii can do and more), Microsoft decided to renew their long-standing desire to use their games console as a means of securing complete dominion over a house’s entertainment media.

Again, this is nothing new as it is arguably what the original XBox was designed to do, but there is something incredibly bleak in Microsoft’s vision of a future in which everyone socialises through a games console.  Something so bleak that I had to write about it.

The column taps into some of the recurring themes of my writing but it is particularly linked to themes explored in other columns I have written including the banal and unpleasant nature of our escapist fantasies and our desire to have a group gaming experience without actually gaming with other people.