Futurismic now have my fourteenth Blasphemous Geometries column.
It is quite a bit shorter than my usual BG columns but this is because it is kind of a meta-column. Instead of grappling with a substantive issue, this month’s column announces (and explains) my decision to re-orient Blasphemous Geometries away from being about genre criticism and towards becoming a platform for video game criticism. My views on the state of video game writing and the challenges facing all decent criticism has already prompted a typically spirited response from John Scalzi whose interesting take on the subject of video game criticism can be found here.
I have been toying with the idea of writing about video games for a while now (it has, in fact, already inspired a BG column) and am quite excited at the prospect.